- Shape your army to suit your strategy by choosing from dozens of unique characters.
- Employ a variety of short-range and long-range physical attacks, as well as magic!
- Build support relationships between your characters as their relationships grow, so do their battle strength
- 16 – 9 widescreen support for a better view of the battlefield
- Ability to permanently save mid-battle
Product Description
Mad King Ashnard. His country of Daein suffers under the rule of the war’s victors. Now, a small band of freedom fighters struggle to end the long, dark night of Daein’s oppression. Micaiah, Sothe, and a host of others—the infamous “Dawn Brigade”—rally under the banner of Daein’s long-lost prince to bring a new day to this ravaged land. Command the Dawn Brigade and learn the story of their struggle. Then, gain a new perspective by joining Ike and the Greil Mercenaries as they watch Daein’s battles spread throughout all of Tellius! Shape your army to suit your strategy by choosing from dozens of unique characters. Will you use close-range attacks, like the brash Edward’s sword, or will you attack from afar using Leonardo’s bow or Ilyana’s lightning magic? Build support relationships between your characters—as their relationships grow, so do their strengths as they fight together on the battlefield. Guide your army wisely, because if a character fal… More >>

If you’re interested in the continuing story of the Fire Emblem universe – play this game.
If you’ve never played a Fire Emblem game before – play this game.
If you’re looking for an improvement over the previous Fire Emblems games, possibly involving using the Wiimote’s motion-sensitive capabilities – go find something else.
In short, this is a major disappointment. If the game had done something new, I could have forgiven the poor use of the Wiimote. If it had used the Wiimote, I could have forgiven the unchanged gameplay.
It is non-stop 5 star reviews for this game, but for me, there was just not enough customization or replayability.
Personally, I love SRPGS, Advanced Wars, Dynasty Tactics, Xcom, played them all. Recently, a batch of great SRPG games came out, Jeanne D’Arc, FF Tactics, Disgaea on the PSP, all 3 had it’s specialty.
Fire Emblem – Don’t see what all the hype and rave reviews are about. After just 1 week, I’ve already put this down to play Disgaea, it’s far more fun.
Characters – too many, so many that you do not feel attached to them, and many of them are unbalanced. Which means some are crucial to the gameplay, some it’s better to just leave them or let them die.
Customization – There is none, each character has specific powers. You select a weapon, but there is nothing else you can customize, no armor, nothing. Yes, there is the relationship build up and skill, but it’s stil lacking.
Story itself – This is not bad, it’s worth taking the time to read thru the text. Though by this generation systems, you expect a little more graphical power or design flair, it’s a tad bit boring presentation.
How to generate funds / bonus items – It’s done thru fixed talks with NPCs. There’s no point to read thru those text, just click + and skip to the end and receive the funds or item. IMHO, this is done poorly.
Gameplay – Some characters are absolutely critital if you want to advance thru the harder levels. It’s easy to get killed, and I think most of us would like to keep all charactere alive. To do so, you will need to reload the game A LOT. Here’s the problem, there is NO LOAD GAME option, you have to quit to Wii menu and start over. This alone makes the whole process painful.
Overall – If this game came out at the beginning of the year where there was absolutly no SRPG games, then it would be a solid 5 star. Just in these few month, you get 3 awesome tactics games: Jeanne D’Arc, FF Tactics, Disgaea, Fire Emblem just doesn’t hold it’s own. If you don’t have a PSP and love SRPGs, then Fire Emblem is the definitely a good choice and only choice. For sure I’ll play it later when the SRPG games dry up, but for now, Disgaea is a far more fun.
I played this game before its prequel: Path of Radiance for the Gamecube.
In the beginning the story and characters seemed uninspiring, the dialogue wooden and juvenile. How could anyone care for the Dawn Brigade? Leonardo, Edward, Nolan, so shockingly poor characters do I seldom see. Also the whole presentation seemed flawed. Outdated graphics, unmemorable music, bad voice-acting, still pictures and lifeless images.
Little by little I grew into the game, and after a while I was no longer bothered by the things which I mentioned. The story, characters and dialogue all improved as the game moved on, particularily in part III.
A new to the series, the game felt immensely difficult at times, but it was mostly for not thinking ahead and trying to move too fast. On second playthrough even hard/maniac mode is a piece of cake.
However, only after playing Path of Radiance, and then starting this game again, do I see how lackluster this game actually is. A pity they coulnd’t build better on the foundation laid by the prequel.
We are beginners w/this game and still are learning it. Once we master it a bit more, we will enjoy it more.
not in a good condition( they quoted ” very good condition”).. many scratches on the CD…over all…poor condition