- A blend of campaign specific and NPC sub-quests that allow players to both help villagers by accepting their requests and unite the surrounding rival kingdoms under your flag.
- An easy to get into RPG, with simulation and light RTS gameplay elements built specifically for Wii from the ground up.
- An accessible scheme that allows players to issue commands and control their townspeople with ease.
- People power game mechanic that allow you to utilize, train and update the specific skills of your subjects throughout in-kingdom projects and on quests.
- Villages filled with distinct and lively NPC (Non-Playable Character) with unique individual likes, dislikes, and evolving memory based on daily experiences.
Little King’s Story is an original title designed and developed by some of the most respected names in the gaming industry. Featuring the efforst of Yasuhiro Wada (creator: Harvest Moon), Hideo Minaba (Art Director: Final Fantasy XII), and Youichi Kawaguchi (Main Programmer: Dragon Quest VIII), Little King’s Story combines life-simulation, real-time strategy, and adventure elements along with an enchanting storyline to offer a new and unique gaming experience. Once upon a time there was a young boy named Corobo. He was a shy, withdrawn boy with few friends. One day while wandering the forest near his village he came across a crown infused with a mysterious power; the power to charm any person and make them follow any order. At this time an adventurer, the bull-knight Howzer, appears and informs Corobo that he is now the king of his village and that it is his responsibility to become the best king ever. Corobo then returns to his village to begin his efforts to turn his sleepy … More >>
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I bought this game based solely on reviews & am disappointed. The game is very simple & lacks debth. It is an OK game at best for 8-12yr old kids. I do not recommend.
I got this game because I am interested in games where you have to build up your city and you are in charge of everything. After reading numerous reviews, I felt like I was promised that much and more in this game.
The game starts with you being crowned king of a country and you have to work to build it up and give people jobs, and have them join your army. What the reviews didn’t tell me was that this game was kind of hard. Now, it may not be hard for gamers, but for someone like me, who doesn’t really play video games, who got the wii because it was more family friendly it was hard.
There were points in the game where I had no idea what I was meant to be doing (no real help in the game, took me researching online to find answers). The game is also very repetitive, with you having to do the same things over and over again to raise money.
Also, make sure you save the game frequently. I didn’t realize how important that was until I died 3 hours into playing the game and had to start all the way at the beginning again!
All in all, this game was fun, cute and an enjoyable way to pass the time.
This game is like a combo of Harvest moon only with a better sense of humor, and Pikmin, only with funnier fighting. Get it if you like either.
This game is awesome for the Wii and the most fun I have had on the Wii in awhile! I really enjoyed Rune Factory for the Wii but like this game even better (although this game is shorter than Rune Factory). This game does not get overbearing with micromanaging like Rune Factory did. I like that I can choose where I want to go, what I want to do, and which of my citizens I would like to take with me. The main bosses in this game actually go a step beyond your typical hack and slash. For example one game will have you answering trivia questions by sending your followers to the correct answer (of about 7 choices). Another game will is figuring out where the boss is hiding on the world-like map from the clues he gives (kind-of like Carmen San Diego). They even have one that is like a pinball game. These sort of varieties of battles make the game enjoyable to play even after playing it for 10-20 hours and help lower the monotony in a game. It also has a nice learning curve in the game to help introduce new things in the game slowly instead of all at once. The game also makes jokes and references to other things, like Hitchhiker’s Guide to the Galaxy. I hope they keep making games like this for the Wii and it makes me glad I bought one.
There are some minor problems with the game (like occasional bad camera angles), but nothing to stop you from enjoying a top notch product. This game is definitely a must have for people looking for a good strategy/role playing game for the Wii.
I have been looking forward to this game since this time last year. Now that I have it in my hands I find that despite my anticipation for this game I was still surprised with this game. It wasn’t at all what I expected which for me its rare to be surprised by how the game plays (its usually just a matter of how well). The simple reason is: you just can’t sum up this game in a review/preview so I won’t try. What I will say is that despite being pleasantly surprised by this game I found myself increasingly aware of just how close it came to all-time greatness… but missed.
There are some weird/bad choices which hurt the pure joy of this game which I was made painfully aware of thanks to an TERRIBLE save/load system. BEWARE! IT is very easy to erase/save over your game… my GF saved over my first game because even when you start a new game it takes you strait to the last created save and you can easily delete saves by simply pressing Z twice while in the load screen (which I also did). So, by having to restart the game twice do to a terribly designed save system (I just don’t understand how these things make it past testing) I had the ability to fully realize the reach of the game and where it falls short.
This game has so much more depth than you might realize and building up your kingdom is so fun that it becomes very disappointing that you can’t do certain things. I wish your people did more on their own or anything at all. I wish you could assign people daily tasks, which wouldn’t be necessary for all players but just a good way to get through the game more quickly if you are a skilled player. Which reminds me, in some ways this games punishes you for being a thorough. For instance when you make citizens get a job class there is a random element to how much life they receive, but since that is the only random element I find it unacceptable to settle for anything other than full possible health which i spend hours obtaining by reloading saves (until my save gets erased. They should have just had everyone come out with the same health or at least have different things like attack strength which balanced this out.
A great game should be playable by players of any skill level with good gamers capable of achieving more such as a record of no deaths, however this game simply makes it frustrating by adding no skill elements to the equation such as the life thing mentioned above which has the result of simply being easier to not care if your people die (which it doesn’t really matter). However don’t think this is game is easy either… its not! I have to beat every boss for my GF because the actiony part of the game is not for her at all which reminds me: its too bad there is no pointer functionality in the wii-mote it could really go a LONG way in this game. Also considering the way my GF lieks to play the game it reminds me of something else they could/have should have done: make the treasure finding more extensive without requiring battle.
All that said its still a very good game and for anyone who likes Pikmin or Overlord you will like this game a lot. The story is great… the cut scenes are fantastic and despite being unbelievably adorable its not just a kids game. Like I said in the title: this game is very close to greatness but also very far ( I wish I could give it a 3.5)